![]() ![]() ![]() God, Max Payne 1 had auto-save, why not this game?!!!Ĥ. For example, if you didn't MANUALLY save after finishing Ch. frustrating camera rotation some times, esp. also lots of funny stuff aside from the main plotĨ. good story (though first max payne had better storyline)ħ. new fun modes (only unlocked after you beat the game in Detective mode) such as Dead Man Walking (try to survive in a hellish scen ario as long as you can), harder difficulties, New York Minute modeĦ. fun weapons from malakov cocktail to MP5 to Dragnov to pump-action shotgunĥ. The meter increases the more you hit enemiesĤ. Well, with no further ado, let's go into pros and cons of the game.ġ. It's just a fun bullet-time 3rd person shooting action game but with its errors, it's a mediocre experience at best. It's a good game, I'll give you that, but there are too many little things that would make me rate this game above 3/5. In today's standards of video games, I don't think this game would rate that high at all. All in all, an improvement over the original, if not as much of an improvement as one might expect. The AI is also a lot smarter than before, actually ducking, running, rolling, and taking cover when you lob a grenade at them, though the molotovs are still just too fast for them to react to (hint), even if a little harder to aim. Max can also wield two desert eagles at a time, which is deadly, as well a s two MP5s, a drastic improvement over the dual Ingrams. Max can now jump farther and higher than an epileptic dwarf, which is also nice. The weapons are better, with the addition of a secondary fire button for grenades and molotovs, or pistol-whipping if you're just that cool. Unlimited ammo and a license to kill." The gameplay itself is an improvement over the original, with the ability to stay on the ground after a shootdodge and kneecap every baddy around you before getting back up. The dialogue is much better though, such as in: "The things I want, by Max Payne. The film noir / graphic novel feel of the original is back and better than ever, though Max's character model isn't nearly as interesting this time around. Max Payne is now a member of the NYPD, so missions involve interrogating prisoners, speaking with witnesses, and more.Not perfect, but a great game nonetheless, & improved. The groundbreaking use of bullet time effects for slow-motion combat has been redesigned to incorporate different rates of speed for more theatrical gunplay. Players will walk through cities as rain splashes down onto the streets with puddles reflecting the glow of neon signs, streetlights, and other details of urban life. Things are never easy for Payne, however, as Sax just so happens to be a murder suspect who leads him down a dark path from which he may be unable to walk away from.The new graphic engine allows for motion-captured movement, facial animation from a cast of professional actors, lip-synching, new lighting techniques, a rag doll physics model using the licensed Havok development kit, and redesigned 3D characters. The Fall of Max Payne chronicles the title character's romance with a sultry siren named Mona Sax. The stylized third-person shooter, which initially turned heads with its combination of gritty environments, film noir style, and use of bullet-time effects for dramatic shootouts, returns with an enhanced graphic engine and completely new storyline. Finnish developer Remedy Entertainment's embittered vigilante cop has put his troubled past behind him and is ready to begin a new chapter in his life with Max Payne 2: The Fall of Max Payne. ![]()
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